• In 3d

    Doors – update 2

    Recently I started working on the next part of the short film. For that I needed to create a room full of old-school looking mainframe computers –  with a lot of gauges, indicators and other techy details on them. Because I wanted to have a lot of variety, I decided to make a procedural server generator in Houdini. I like to use semi-procedural approach, where I keep some par of the process very art directable. In this case I used hand made 3d modules and also option to hand edit server layout configuration. To generate all the differently sized panels, I created […]