Phone: +371 26791519


Personal portfolio and blog:
Artstation Profile



August 2018 – August 2020
CG Artist at Ubiquiti Inc.

Brussels, Belgium

Creating 3d product visualizations, animations and motion graphics for marketing and other uses.
October 2017 – July 2018
Technical artist, 3D Generalist at Kollektiff

Riga, Latvia

Creation of Unity based production pipeline for Deutsche Welle (DW) TV animated show “Zapovednik“.
My tasks included: doing R&D, writing tools for other artists, developing shaders, doing troubleshooting for other artists as well as content creation as a 3D Generalist (Environment art, prop and character creation, shot layout, rendering).
May 2013 – October 2017
Technical Artist, 3D Generalist at OrangeLV

Seattle, WA, USA

Creating CG content for large format video walls for our main client Microsoft (3D generalist work, 2D compositing and animation)
R&D on various VR/AR projects in Unity/Unreal Engine
Troubleshooting, tool writing, teaching other artists
May 2011 – June 2012
Creative Director at Digibrand

Riga, Latvia

Creative and art direction. I worked on mostly digital campaigns and web projects.
3D graphics and motion graphics.
October 2009 – May 2011
Game Developer at InnoWate

Riga, Latvia

Flash/ActionScript game developer – specializing on graphics engines and 3D technologies.
I was responsible for creating the graphics engine and tools for the game.
July 2005 – September 2008
Graphics Programmer at CTXM

Riga, Latvia

3D engine and pipeline developer.
Among other smaller projects, I Worked on “The Warriors: Street Brawl” game for XBox 360 Live Arcade as a 3d engine developer and tools developer – working very closely with art team.
September 2002 – December 2002
3D modeler, animator at Sybersoft

Riga, Latvia

Modeling, UV mapping, rigging and animating game characters, props and environments.



September 2012 – February 2013
Hochschule Luzern

Luzern, Switzerland

3D animation and storytelling.
September 2009 – June 2013
Latvian Academy of Arts

Riga, Latvia

Bachelor of Visual Communication
September 2007 – June 2009
University of Latvia

Riga, Latvia

Master of Computer Science
September 2003 – June 2007
University of Latvia

Riga, Latvia

Bachelor of Computer Science



Technical Art Houdini, Substance, Unity, Unreal Engine
3D Generalist Blender, Cinema 4D, Maya, Marvellous Designer, ZBrush
Programming C/C++, C#, Python, Shaders (HLSL/GLSL)
Compositing After Effects, Fusion



English Full Professional
Russian Full Professional
Latvian Native Speaker