• In 3d

    Doors – update 2

    Recently I started working on the next part of the short film. For that I needed to create a room full of old-school looking mainframe computers –  with a lot of gauges, indicators and other techy details on them. Because I wanted to have a lot of variety, I decided to make a procedural server generator in Houdini. I like to use semi-procedural approach, where I keep some par of the process very art directable. In this case I used hand made 3d modules and also option to hand edit server layout configuration. To generate all the differently sized panels, I created […]
  • In 3d

    Doors – update 1

    A while ago I started working on a short film idea. Due to different reasons (read – life), it took a while to finish the concept phase. The idea behind a story is my personal journey through different parts of my life. It is supposed to be a slow – atmospheric piece. Something to show on a projector screen on a large wall, with good sound. In couple of months I generated a ton of different ideas on how to represent various events and my emotions about those events. Biggest challenge was how to put everything together to make one cohesive […]