Here are some tools I have made for my self. Maybe they can be useful to other people too.
Run Python scripts from Blender 3D View and avoid context is incorrect errors
It just makes life much simpler when you want to run small scripts that use 3D view dependent operators on your scene objects. Read more here! Download addon here!Procedural hexagon tiles Blender shader
Generate hexagon tiles or any other N-gon tiles using just math nodes and UV coordinates as an input. No OSL. Works on GPU! Read more here! Download scene file here!Parent Selected Layers to new Null script for After Effects
I created a small script for After Effects that allows to quickly parent all selected layers to a new Null layer which is automatically centered around selected layers. Read more here! Download here!Blender Hierarchy helpers addon
Several tools that can help you when working with object hierarchies in Blender. Read more here! Download here!Blender Direct Selection Modes addon
This little addon saves time when modeling by allowing you to enter specific component edit mode directly from edit mode. You can map three keyboard shortcuts to enter vertex, edge and polygon modes directly from object mode with one key press. Map your keys in Object mode to:object.enter_edit_submode
and then choose component mode from dropdown menu. I also suggest to map the same keys in Edit Mode to mesh.select_mode
Download here: DirectSelectModes.py
Cinema 4D Tag cleaner plugin
This little helper plugin for C4D does several things:- Clean Empty Selection Tags – removes all empty polygon selection tags from all scene objects
- Clean Materials – removes all texture tags whose ‘Selection’ property (Selection Tag) is empty (no actual polygons selected) or missing. Also removes all texture tags whose Material is missing (? icon)