Lost In Space

Here is a short animation I created as a test for short film idea I had in mind with the astronaut model I made before. Assembled and rendered in Houdini, it was a mini test for Houdini based pipeline for this type of work. The workflow is completely different, but it is super flexible and very practical.
Not sure though if I will ever do anything longer with this as I’m willing to move to other projects.

Here are some work in progress shots of a face model I’m doing for my Norton astronaut suit. Sculpted in ZBrush, reteopologized and rendered in Blender.